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عنوان فارسی مقاله:
تاثیر تقاضای وظیفه و تنوع طبقه بندی اجتماعی بر عملکرد و لذت بردن در یک بازی آموزش زبان
عنوان انگلیسی مقاله:
The influence of task demand and social categorization diversity on performance and enjoyment in a language learning game
سال انتشار : 2016
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مقدمه انگلیسی مقاله:
1. Introduction
The effects of the competition and cooperation aspects of group task demand on motivation, engagement, and task performance have been researched in a wide range of domains, including physical persistence, motor performance, learning, and group decision making (Deutsch, 1949; Johnson, Johnson, & Stanne, 1986; Lungu & Debas, 2013; Tauer & Harackiewicz, 2004). As competition and cooperation are the basic mechanics present in most computer and video games, particularly multiplayer gaming, scholars are beginning to examine the effects of competition and cooperation in digital games onenjoyment (Schmierbach, Xu, Oeldorf-Hirsch, & Dardis, 2012), motor performance (Peng & Crouse, 2013; Peng & Hsieh, 2012; Staiano, Abraham, & Calvert, 2012), and aggression (Eastin, 2007; Ewoldsen et al., 2012; Schmierbach, 2010; Velez, Mahood, Ewoldsen, & Moyer-Guse, 2012). The effects of group task demand on lower performing (inferior) individuals is relatively understudied. Understanding how lower performing individuals are impacted by task demand and identifying ways to promote performance and motivation are critical for serious games (Ritterfeld, Cody, & Vorderer, 2009) and mediated educational tools because it is crucial to benefit all users when leveraging serious games and other technology-based tools for motivation and performance enhancement. Otherwise, this might result in “the poor get poorer”. To the best of our knowledge, the current research in serious games and computer-based education lacks evidence regarding lower performing individuals. Therefore, the first goal of the present study is to add research evidence regarding the effects of task demand type on lower performing individuals. One type of group task demand that has received considerable attention in the group process and motivation literature are conjunctive tasks, in which the group's overall performance depends on the results of the inferior group member(s). Studies have consistently found that conjunctive tasks are effective in promoting inferior members' motivation, particularly in physical and motor performance tasks (see Weber & Hertel, 2007, for a meta-analytic review). However, conjunctive tasks have not been fully explored as a game mechanic or in cognitive performance tasks. Given its motivational potential in the physical and motor performance domain, research is needed to examine whether conjunctive tasks would result in similar motivational gains for the low-performing partner in game contexts or cognitive performance contexts. If similar results are found, conjunctive task demand can be applied for motivational gain and may have significant impact for educational games or academic learning. Further, there is very limited research evidence on the effects of conjunctive task demand on cognitive tasks, especially learning outcomes. Thus, it is almost unknown if a less capable individual would also benefit from conjunctive tasks when it comes to the educational context. Therefore, the second goal of the present study is to fill the gap in the current body of research regarding the effects of conjunctive task demand on motivation and performance in the domain of learning and cognitive tasks (i.e., a foreign language learning computer game). Additionally, motivation gain related studies targeting inferior group members predominantly center on extrinsic motivation, while overlooking intrinsic motivation. Intrinsic motivation, which is mostly operationalized as enjoyment of task, is an important component for both explaining and predicting human activities (Deci & Ryan, 1985). The assumption of gaming is based on the premise of engaging players via a fun experience. Understanding how task demand type influences enjoyment is critical for the development of games to increase motivation. Therefore, the third goal of the present research is to examine the effects of competitive, cooperative, and conjunctive task demands on intrinsic motivation as well as performance for lower performing individuals in a cognitive task using a digital game. Competitive, cooperative, and conjunctive task demands all operate in the group setting. As such, social categorization diversity of the group is an important factor to consider. However, only limited evidence is available regarding the potential moderating effects of social categorization diversity in multiplayer gaming and these studies mostly focus on physical exertion games or violent video games (Peng & Hsieh, 2012; Velez et al., 2012). Therefore, the fourth goal of the present research is to expand empirical evidence regarding the potential interaction effects of social categorization diversity and group task demand on motivation and performance to the serious games for learning domain.
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کلمات کلیدی:
On the effectiveness of game-like and social approaches in learning dl.acm.org/citation.cfm?id=2905452 by L de-Marcos - 2016 - Cited by 26 - Related articles Apr 1, 2016 - Educational games, gamification and social networking are compared.Specific ...... expand. The influence of task demand and social categorization diversity on performance and enjoyment in a language learning game. The influence of task demand and social categorization diversity on ... https://www.deepdyve.com/.../the-influence-of-task-demand-and-social-categorization... Read "The influence of task demand and social categorization diversity on performance and enjoyment in a language learning game, Computers & Education" ... dblp: Tom Day dblp.uni-trier.de › Persons Jan 5, 2017 - The influence of task demand and social categorization diversity on performance and enjoyment in a language learning game. Computers ... Wei Peng (0000-0003-1576-4532) - ORCID | Connecting Research ... orcid.org/0000-0003-1576-4532 The influence of task demand and social categorization diversity on performance and enjoyment in a language learning game Computers and Education. Effect of Playing Violent Video Games Cooperatively or Competitively ... online.liebertpub.com/doi/abs/10.1089/cyber.2011.0308 by DR Ewoldsen - 2012 - Cited by 117 - Related articles Apr 10, 2012 - Of interest is the effect of cooperative play in a violent video game on subsequent cooperative or ... The influence of task demand and social categorization diversity on performance and enjoyment in a language learning game. Jinyoung Kim | Pennsylvania State University - Academia.edu pennstate.academia.edu/JennyKim Bookmark. The influence of task demand and social categorization diversity on performance and enjoyment in a language learning gamemore. by Jinyoung Kim.